Thursday, April 26, 2012

Transforming Into a Paper and Plastic 3D Interactive Experience

The Google Earth API WAS Used as a foundation for StrataLogica to make use of sophisticated image rendering logic STIs, access to satellite imagery and built-in tools and navigation controls. As an enterprise scale application, we faced some interesting insights Challenges and Gained Many Along the Way That We d like to share.

Our first task WAS To Prove We Could wrap Nystrom s Existing maps and globes educationally Focused onto Google Earth while Retaining the Same high quality print resolution Delivered In Their products.

Achieving acceptable image resolution resulted in file sizes Which Were much too large. In Addition, we needed to Deliver an Increased level of map content and granularity of images as the user zoomed Into the earth. These two issues to address, we created a custom process That Takes an Adobe Illustrator file and outputs in Accordance with SuperOverlays KML 2.1 standards. Using open source Python frameworks, we created a customized solution SuperOverlays That outputs with Various Levels of content.

Our next challenge to Provide support for WAS and Maintaining content authoring, in the browser using the Google Earth plugin. All content is authored and Maintained in a CMS content management system in much the Same Way As Any dynamic website. One unique difference Is That Some of the content elements are geo-referenced coordinates That Specify the location of content on earth. In the case of placemark balloons, the geo-referenced coordinates Nystrom Identify hotspots on the clickable maps Which Become When the user turns on a setting. The placemark balloons Provide supplementary audio, image, video content and descriptive Such As Shown Above the example for the Appalachian Mountains.

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