Tuesday, October 25, 2011

Sticky Rising: reaches the end of each level based on jumps



When I started to play Sticky Rising, the truth is that I was not sure I would find, but it was starting to play and be a bit stale.

The game consists of jumping with the protagonist to get to the bottom of the screen and pick up several balls along the way, all the physical advantage.

The screens are short, and we must try to make them as quickly as possible and giving the least number of hops, so it's ideal to go on playing in the dead times. Of course, as we move forward it will complicate things, with new elements that have to use or avoid to reach the end.

Available: App Store
Price: 0.79 €

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